Re: MD Quality privileged

From: Platt Holden (pholden@sc.rr.com)
Date: Fri Jan 10 2003 - 12:40:53 GMT

  • Next message: Platt Holden: "Re: MD No to absolutism"

    Hi Scott, Matt:

    > My reason for avoiding putting DQ on a higher pedestal than SQ is that IMO,
    > there is no DQ and SQ, but reality is usefully described as requiring both
    > DQ and SQ concepts, which concepts are mutually dependent and mutually
    > contradictory. There are other binaries where this also holds, e.g.,
    > being/becoming, continuity/change, action/identity.

    Good point. Binaries are required if we are to think at all. As Plato said,
    "You can't have many without the one." Wilber emphasizes this in "The
    Spectrum of Consciousness." Language is dualistic. Thanks for bringing
    this up as I suspected there was flaw in Matt's "privileging" of DQ but
    couldn't put my finger on it.
     
    > Going further, I would raise this observation to a metaphysical prime, by
    > saying that not only does this mutual dependence/contradiction describe
    > reality, it creates reality, and one can call this creative force Quality.

    Binary language is secondary to pure experience which creates reality.
    The "creative force" is better thought of as Dynamic Quality in the MoQ.

    > Also other things.
    >
    > The cash value of this metaphysical position is that (a) it requires irony
    > (since one's logic is that of contradictory identity), and (b) it completes
    > the linguistic turn.

    Cash value? I wouldn't bet my house on it. And what pray tell is "the
    linguistic turn?"

    > The absolutes that post-moderns have overthrown by the
    > recognition that everything comes contextualized may be restored by
    > focusing on contextualizations, or language in general.

    I'm sure you see the irony in claiming postmoderns have overthrown
    "the absolutes" by asserting another absolute--"everything comes
    contextualized." Again, contexts are derivative, a step down from the
    Quality of prime, pure experience.

    >There is no truth
    > outside of a language game because everything is a play/player in a
    > language game (not restricted to human players). "In the beginning was the
    > Logos" turns out to be a simple metaphysical fact.

    Two more absolute truths are asserted.

    Platt

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