Magnus Berg (qmgb@bull.se)
Wed, 22 Jul 1998 05:59:53 +0100
Horse, Platt and Squad
I have some thoughts about this fuzzification business you've
been discussing the last few posts. They go something like
this:
First of all, I don't like it. I think it should be avoided as much
as possible, and it's the job of the metaphysics to do it.
Contextualims is one way, it allows you to avoid
fuzzification within a context.
I think one of the reasons I don't like it is that it sounds too
much like contradiction, or platypus. Just think about the
original platypus, the animal that was both a mammal and
laid eggs. It wasn't a mammal and it wasn't a reptile, so it
must have been something fuzzy in between!? We all
know that it was the stupid classification of mammals
vs. reptiles that got us into the mess in the first place.
I think it's an equally stupid classification of things vs.
non things that get us into our current fuzzification.
Imagine one of those long drinks in which the different
ingredients are separated in different layers depending
on their density. Now, if you look at this drink from the
top, it gets muddy and fuzzy and you can't make heads
or tails of what it's made of. But, if you look at the same
drink from the side, you'll see exactly what it's made of.
I think we have the same problem with all "things". That's
why Pirsig talked about patterns and not things. I would
argue that all "things" consist of static patterns AND are
dynamic, SQ AND DQ. You *can* however, always
distinguish the SQ and the DQ if you tilt your head and
look at the "thing" from a MoQ perspective.
That goes for the static levels too. All "things" consist
of all four levels, the four ingredients of our reality,
more or less developed.
Note that fuzziness is still around, but it's contained in
contexts. We don't have to deal with inter-context fuzziness.
Magnus
-- "I'm so full of what is right, I can't see what is good" N. Peart - Rush-- homepage - http://www.moq.org/lilasquad unsubscribe/queries - mailto:lilasquad@moq.org
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